3ds Max Substance designer Mudbox Zbrush Photoshop Quixel NDO Marmoset Unreal engine 4 PBR
David Garrett
Environment/Prop Artist
Portfolio: http://davidgportfolio.wix.com/portfolio
Email: davidalangarrett94@gmail.com
Phone: 07769330913
I am a hardworking, dedicated individual that has had a passion for game artwork for years. I am always eager to expand my knowledge and push my artwork as far as possible.
Skills:
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creation of high-low poly meshes, modular environments, tiling textures, shaders (UDK/UE4)
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sculpting, UVW, baking and texturing
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experience using current generation art pipelines, Physically based materials and rendering
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proficient in hard surface subdivision modeling
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learning new software, techniques and pipelines quickly
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procedural texture creation in substance
Tools:
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3ds max
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Photoshop
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Substance designer
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Zbrush
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Mudbox
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Quixel NDO
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Marmoset Toolbag 2
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UDK + Unreal engine 4
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Xnormal
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some experience with world machine, substance painter and Quixel DDO
Education/experience:
Harrogate College: BTEC Level 3 subsidiary diploma in Art and design grade distinction June 2012
Currently at Teesside university studying BA (Hons) Computer Games Art
GCSE/other qualifications available upon request
Previous volunteering and retail work has given me strong communication skills and experience working in a team
2010 - present
2010 - present